Ghosts’n Zombies

Ghosts'n Zombies

What a pleasant surprise; this game came out of nowhere, from the developers of Cell War, and it is a blast. The first thing you’ll notice is that the artwork is superb. For instance, the protagonist is an ornery old monk with bushy eyebrows and a bright read nose, presumably from sampling his monastery’s fine brews.

In the first level, he enters from screen-left and must fight off a horde of ghosts haunting his place of prayer. He begins with a buckshot pistol that is fired simply by tapping the screen, but this is not a run-of-the-mill tap-to-shoot duck hunt. You see combos can be scored when nailing multiple ghosts with one shot, so position is of the utmost importance. The player controls the monk’s movement by simply tilting the iDevice left and right and he will automatically pick up fallen gems that serve as ammo.

If he runs out of ammo, freakin’ Death appears and lops his head off with a double-bladed scythe, dripping with blood. To keep from reaching this point, the player can upgrade weapons sequentially by scoring combos and he has quite a killer arsenal, up to and including a chaingun. I haven’t seen a flamethrower yet, but this game has me praying that there is one. When you do tap your upgraded weapon, a glorious angel descends from the heavens and provides to you the blessed tool of destruction. I know, right…best thing ever!

While the gameplay may seem rudimentary, it’s not; the developers, TipCat Mobile, have really put some thought into how this game plays. Aligning shots is important, as I said, but there are a variety of enemies that can potentially hinder your performance; pesky rodents running across the floorboards, meatheads that enter from either side and continue to hassle you even after their heads have been blown off, and also a number of flying enemies whose movement patterns and speed keep you on your toes. There is a Story Mode and an Endless Mode, in which every enemy and their momma are thrown at you. Good thing a holy cross shows up once in a while that obliterates every enemy on screen.

The whimsical and twisted theme, the beautiful artwork, the pacing, and the core gameplay mechanics all come together to deliver a game that, for me, is a must have title. It’s even OpenFeint enabled, with achievements and all, so be sure to pick this one up.

Rating: ★★★★☆ icon

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