Evacuation

Evacuation

It’s pretty fun, actually. The goal is to jettison all the baddies, without making too many of your space dewds suck vacuum. Tapping a door toggles the state of all similarly colored doors. When an exterior door is open, baddies and crewmen alike are sucked into space along the entire path of open cabins. The player can place a flag in adjacent room to make crewmen move there, so the gameplay consists of getting crewmen to safety and then opening doors in the proper sequence to boost the baddies to oblivion. The ship reconfigures for each new level. The soundtrack is appropriately lighthearted and the sound for the airlock is great. The graphics are WYSIWYG, as shown in the screenshots. It’s a fun puzzle game that makes you think like you would in a board game.

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