Posts Tagged ‘Crystal enabled’

Radio Flare REDUX

Sunday, March 14th, 2010

Radio Flare Redux

This sequel adds everything that was missing from the original and then some. If you liked the first one, buy this immediately. If you didn’t like it or haven’t played it, read on. Just like the original, this is a side-scrolling shooter; left thumb controls ship (note that your thumb need not cover the ship) and the right thumb controls the weapon lock-on. The lock-on is Panzer Dragoon-style, swipe multiple targets, release, all targets are destroyed. There is no limit to the number of enemies you can target simultaneously either. There are a good variety of enemies, with different flight patterns, attacks, and defenses. The early bosses are lackluster, but on the whole, I like the enemies. I love the soundtrack, though; absolute glitch-hop masterpiece. That alone is worth the price of admission. Enemies even explode to the rhythm! There are multiple sectors, each with several planets/levels and after each one, your progress is reported. Not only your star-rating for that particular level, but your progress toward a huge number of unlockable goodies; levels, weapons, songs, and even sound samples to use in their on-board sampler. How kewl is that? Yes your thumbs will get in your way, yes enemies will ambush you from behind, and yes, sometimes you will lift and replace your thumbs at the wrong interval and everything will be messed up briefly. Get over it, this game is win.

Rating: ★★★★☆ icon
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The Hero

Saturday, March 13th, 2010

The Hero

Zombies? Check. Ninjas? Check. Swarms of killer bees, giant tanks with heat-seeking missiles, UFOs that spawn replicating green blobs from outer space? Check, check, check. Babies plummeting from tenement buildings? Check baby, check baby, 1, 2, 3. Well, it seems as though this title has something to please everyone…and to be fair, the babies do have parachutes…

You are a Superhero. Meanies invade the neighborhood. You look at your directional radar and fly at the meanies. You defeat them simply┬áby flying into them, but using a little of your boost gauge helps. To fill your boost gauge, you give high-fives to the local residents that pop out of the windows frequently. You also have to put out fires, destroy uber-bombs, and make sure you don’t destroy too many civilian cars in the process. Killing creeps and high-fiving peoples increases your Fame meter. Do neither and your Fame meter decreases to nothing and your game ends. The further you get into the game, the more things you have to manage simultaneously, which is the core focus of the game.

The controls provide very fluid movement, albeit with a limited turning radius. Managing your boost is key as are your special powers; the two I’ve unlocked thus far are Freeze and Boom; both act as you would expect.┬áThere are two modes, Campaign and Survival, each with their own set of challenges. The soundtrack is upbeat and well-crafted, there are a number of achievements to gain, and the whole package is very polished.

Rating: ★★★★☆ icon
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